Monday, April 11, 2016

I didn't make connections, but connections had a hand in making me.

There is a problem as far as understanding the Mundanes and the road they've taken with scientific advancement.  There's no real treatise on how to do it.  More to the point, like any person at all, they don't truly know or understand themselves either.  The one fundamental difference between us is that we are born with some switch in our genes or souls in the on position that lets us harness the power of our wills and the universe around us, and manifest that power to desired effect.  If you're born with that switch in the off position, you pretty much have to make do with what you can find and what you can make with it.

What we do with our powers for magic or invention define us.  So if we are to know what the Mundanes are, we may be greatly served by looking at what they have made in order to survive and prosper in the world.  Or at least... see how they are destroying themselves with same.
I stumbled across a thing when I was doing some reading up on my namesake.   In 1977, there was a show in England called 'Connections'.

It was sort of a holistic view of technological advancement from the Bronze Age to the present day.  The presenter was a technology historian and commenter, and bounced from topic to topic pretty randomly at times.  But there was a method here.  the progression of his episodes were how one advancement led to another.  And that to another still.  And how people are connected by the events and the things they use as a matter of course every day.

More interestingly still, while not drawing moral conclusions, he did ask moral questions regarding the impact mundanes' technology has had on their lives.  He would of course say something was better or worse if in fact it was more mechanically efficient or effective in its use.  But he'd also ask if man was better off for its invention.  In this, he'd leave it to the viewer to draw their own conclusions.  He invited the viewer to think about what was needed, the solutions applied and the consequences from an over-arching perspective of historical advancement.

Honestly, it's one of the most compelling and informing stories of the human race I have had the privilege to see.  One any artficer or engineer should be shown from the time they pick up their tools to start a work.  And it's available here for anyone to watch.  Have a look!



In other news, I may have a solution for bartering for giant spidersilk from a supplier.  The person seems unsecretive about it.  It's not like it's an illicit material or anything that I know of.  So that may take care of the need for the muscle fibers on the current Winter Series.  I may go with a longhaired look to her for practical reasons.  I might be able to use 'hair' to bleed off the heat from the CPU.  In this case, I may want to consider hair from some cryptoid with heat conductive properties.  The longer the hair, the more heat it would sink.  I keep thinking something like the sort of hair you might find on a horse's tail might be ideal.  Either this, or thin extruded metallic hybrid filiments that can conduct heat without melting and curling up into frizz.

As far as heat sinks, this may be the reason in the past for people doing golems as clay or mud.  It's not exactly lightweight, but excess energy turning to heat would certainly be absorbed by it.  Metal was dear back then.  Nowadays, stronger lightweight materials are much easier to come by.  Making the skeleton itself of a heat-disapating material, and sinking that heat out of the chassis is a nice efficient solution.  I considered a liquid coolant.  But honestly, that's a thing that if damaged causes a mess inside and might be fragile when it comes to movement.  Looking into how coldstones for refrigeration are made might be an idea.  I imagine the same enchantments could be applied to a titanium endoskeleton.  I'll have to consider how to vent moisture to prevent condensation inside the chassis.  But really, that'd only be a concern if the construct was over-exerting itself.  The concept included here is one of the biggest inspirations for my present design.

More music from the playlist.  This is what stood out to me while I was working and researching today.  Things that broke through the train of thought and demanded recognition.


Bear McCreary - Terminator: The Sarah Connor Chronicles - Motorcycle Robot Chase


Hans Zimmer - Inception - Old Souls

And if you've got an hour, I found this to be rather conducive to delicate work that needs peace of mind.  Something I find that can be in rather short supply sometimes...



Hans Zimmer - Inception - Old Souls (Slowed 800%)

And finally... there's an animated feature of the robot design I liked up there.  It's a little science fiction-y.  And it's not in english.  But you don't really need to understand to understand.  It raises some insteresting ideas as well as questions worth considering.


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